![]() I am unable to build the project, so no logs. Please enable verbose logging for your app using tLogLevel(.verbose) before your call to MSAppCenter.start(.) for Swift, or before for Objective C and include the logs here:.What third party libraries are you using?.Make sure to select the right type of profile (development or distribution). Pick the provisioning profile for signing your app in App Center and download it. ![]() On the Certificates, IDs & Profiles page, click on Profiles. What device version did you see this error on? Were you using an emulator or a physical device? Option 1 - Getting a provisioning profile (.mobileprovision) from Apple Developer Center.Which Cocoapods version are you using (run pod -version)?.Which Xcode version did you build the app with?.Which OS version did you experience the issue on?.Add AppCenter SDK to Xcode project using Swift package manager.In file included from /Users/adin.cebic/Library/Developer/Xcode/DerivedData/myApp-cjjrwjepgzwfmraokhaqyihrheqt/SourcePackages/checkouts/appcenter-sdk-apple/AppCenterCrashes/AppCenterCrashes/Internals/Model/MSStackFrame.m:4: Repro Steps However, this does not mean that Xcode 12 has immediately become obsolete. At the time of writing, the latest stable version of Xcode is 13.3.1. ![]() However, if someone wanted to submit an app to the App Store for iOS or Mac, they would have to become a member of the iOS developer program or the Mac developer program.After updating to Xcode 12.5 Release Candidate I am getting build errors for AppCenterCrashes To continue publishing apps to the App Store, you’ll need to upgrade your Xcode version to Xcode 13+. This helps in making sure that the developers gain more control and make more compatible apps. The Xcode used to work only on Lion but there are some new SDKs available for iOS 7, OS X 10.8 Mountain Lion, and OS X 10.9 Mavericks as well. The OpenGL ES is also included along with a new System Trace feature. The newest versions support Objective-C, C and C++ for coding in full. The debugging engine used in the application is LLDB, which is used in association with the LLVM complier by Apple. There are some errors that can be mended with the help of Fix-It, a kind of auto-correct function for the wrong codes. Once the code has been written, the Live Issues display can be used to find out the errors in the code. These source code comparisons are made by the subversion history or through Git. Then, there is a Version Editor which shows a live source code. There is an Assistant that shows exactly which part of the code is being edited, which can be the controller, the header or even the superclass. All the projects by the user are designed on this core facility only. ![]() The core of the application is an Interface Builder. Launch Xcode 13 Copy Xcode 13’s ist CFBundleVersion to Xcode 12.5’s ist Launch the modified Xcode 12.5 Kill it, restore the original Xcode 12.5’s ist Launch Xcode 12.5 again (just in case) After this, Xcode 12.5 is properly detected by bazel’s xcodelocatorand can also be launched from the Finder or via open. In some case, the Xcode IDE is even known to fix the cases, which would definitely help the user go a long way with their development projects. The Xcode IDE can easily analyze the project made by the user and even identify the mistakes or issues that can arise because of an incorrect logic or syntax. The debugging feature needs a special mention as it has improved the most over the years. As the years have gone by, they have even included testing, debugging and coding facilities, all in the same window. The design and functionality of this application is definitely appreciable. Xcode was first released in 2003, but since then, the application has definitely come a long way in providing efficient development platforms to developers. Xcode is a great addition for those who are looking for a reliable tool for creating applications for Mac OS as well as the iOS for iPhones and iPad.
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